SpeculativeEdu

Case Studies

Case Study: Communicative Machines Speculating on Death

Classroom projects speculating on the theme of “death” from the School of Design at Politecnico di Milano.

Case Study: Technologies of Human Waste 

Karey Helms creates a speculative space to explore designing with intimate and somatic data.

Case Study: Peek, a game for future storytelling

A collaborative, speculative storytelling game by Evan Raskob.

Case Study: Equine Eyes

A speculative project by Alan Hook dealing with the inter-species connections via a set of design prototypes.

Case Study: Designing an Internet for Dogs

Andrés Lucero and Ilyena Hirskyj-Douglas (Aalto University) present a speculative co-design workshop aimed to critically probe what it would mean to be a dog on the internet.

Case Study: Plasticful Foods

An interdisciplinary speculative project developed for the University of Amsterdam and Hogeschool Amsterdam’s “New Waste Vision”.

Case Study: Circular Geology

A Speculative Design student project about the human impact on Earth by Pauline Alt.

Case Study: Pink Chicken Project

Colouring all chickens pink with a CRISPR gene drive and re-occupying the rock strata by Nonhuman Nonsense.

Case Study: Speculative Development of Bratislava

Speculative projects dealing critically with urban development in Bratislava by Lenka Hamosova.

Call for Case studies! (CLOSED)

SpeculativeEdu open call for contributions of exemplary practices.

Case Study: Black Future Heritage Spaces

Ladipo Famodu, a SpeculativeEdu workshops participant, describes the outcomes of a workshop he led recently based on his experiences in Maribor and Rome.